Aside from being an avid gamer, I occasionally design games with other people. Game design is hard, and these projects are far from perfect, but they represent products of my creative energy that I am proud of.
Color Culture was designed as a museum activity based on the Nevada Art Museum, which has rotating exhibits, and a focus on classes that teach art principles. The goal of the game is to creatively encourage students to explore the relationships of colors and apply them to real life artworks.Color Culture
I made this game as my first group project for my game design class. The concept is based on the idea that even a simple game like Tic-Tac-Toe can be embued with chance elements that allow for more complex play and strategy.3-D Tic Tac Toe
Bullet & Batch
Bullet & Batch was another group project. It was designed around taking a chance game, like Russian Roulette, and adding in strategic play. We decided to use a Set deck as our base to give players a new experience and make pattern recognition a key point.Bullet & Batch